Ovation & VIVE Pro Eye
Improve training outcomes.
Better combat speech anxiety.

Pinpoint Accuracy

Most VR headsets only provide information about where your head is pointed. Vive Pro Eye takes that to the next level by determining the exact location your eyes are looking, leading to more accurate analytics and better insights.

In these clips, the speaker looks left and right with their head, but only eye tracking is able to reveal how extensively he scanned the crowd.

No Eye Tracking

Red Line: No Eye Tracking

Green line

Previously Impossible Training Tools

Master the art of keeping your attention on the audience, instead of your notes.

Ovation gently reminds you to shift your gaze when it lingers too long. Made possible by eye tracking so accurate that it knows what line you’re reading on a teleprompter 15 feet away.

More Expressive Avatars

Watch your performance as you expect it to look, with your playback avatar’s eyes blinking and darting around the environment — just as yours did.

No Eye Tracking

Explore More Advantages of Eye Tracking

with Precision Eye Tracking

2880 x 1600 Combined Resolution.
Premium visual fidelity.

Deliver breathtaking graphics, texts, and textures in simulations. Allow users to dive into the deepest of details with dual-OLED displays with a combined resolution of 2880 x 1600 pixels and 615 PPI..

Hi Res® & Surround-Sound Audio
Add essential audible cues, context & meaning.

Improve the quality of virtual experiences with headphones that mimic the volumes, pitches, and reverberations of the real world. Create the immersion required to ensure simulations have a lasting impact.

Ready for Extended Sessions in VR.
Designed for comfort & balance.

Accommodate everyone’s comfort preferences. HMD is engineered top-down for easy on and off, quick adjustment, and prolonged use. Fits a wide range of head sizes. Minimizes eye fatigue with adjustable optics. Suits almost all vision types. Even glasses.

32′ by 32′ Room-Scale Capabilities.*
Create expansive multi-user paradigms.

Design occlusion-free, wide-area experiences with unmatched tracking accuracy via SteamVR™ 2.0. Scale your tracking volumes from seated to standing to full 32′ x 32′ room-scale for multiple users

*VIVE Pro Eye is capable of supporting up to a 32′ x 32′ area using four SteamVR Base Station 2.0 Units. With the included two SteamVR Base Station 2.0 Units, it will support up to a 22’11” x 22’11” area. With two SteamVR Base Station 1.0 Units, it will support a 11’5″ x 11’5″ area.
  • Base Station 2.0 x 2
  • Base Station power adapter x 2
  • Link box
  • Mounting kit
  • USB 3.0 cable
  • DisplayPort™ cable
  • Link box power adapter
  • Headset with headset cable
  • Cleaning cloth
  • Earphone hole cap x 2
  • Documentation
  • Controller (2018) (with lanyard) x 2
  • Power adapter x 2
  • Micro-USB x 2

VIVE Pro Eye Headset

Screen:

Dual OLED 3.5" diagonal

Refresh rate:

90 Hz

Field of view:

110 degrees

Audio:

Hi-Res-certified headset
Hi-Res-certificate headphone (removable)
High-impedance headphone support
Enhanced headphone ergonomics

Input:

Dual Integrated microphones

Connections:

USB-C 3.0, DP 1.2, Bluetooth

Sensors:

SteamVR Tracking, G-sensor, gyroscope, proximity, IPD sensor, eye tracking

Ergonomics:

Eye relief with lens distance adjustment
Adjustable IPD
Adjustable headphone
Adjustable headstrap

*VIVE Pro Eye is capable of supporting up to a 32′ x 32′ area using four SteamVR Base Station 2.0 Units. With the included two SteamVR Base Station 2.0 Units, it will support up to a 22’11” x 22’11” area. With two SteamVR Base Station 1.0 Units, it will support a 11’5” x 11’5” area.

Eye Tracking Specs

Gaze data output frequency (binocular):

120Hz

Accuracy*:

0.5°–1.1°

Calibration:

5-point

Trackable field of view**:

110°

Data output (eye information):

Timestamp (device and system)
Gaze origin
Gaze direction
Pupil position
Pupil size
Eye openness

Interface:

HTC SRanipal SDK

SDK engine compatibility:

Unity, Unreal

*Within FOV 20°
**Eye surgery, eye disease, heavy makeup, and high myopia may affect eye tracking performance

Controller Specs

Sensors:

SteamVR Tracking 2.0

Input:

Multifunction trackpad, Grip buttons, Dual-stage trigger, System button, Menu button

Connections:

Micro-USB charging port

Tracked Area Requirements

Standing / Seated:

No min. space requirements

Room-scale:

A minimum play of 6' 6 x 4' 11 is required. Maximum size is 32' x 32' with 4 SteamVR 2.0 Base Stations.

MINIMUM COMPUTER SPECS

Processor:

Intel® Core™ i5-4590 or AMD FX™ 8350, equivalent or better.

Graphics:

NVIDIA® GeForce® GTX 970 or AMD Radeon™ R9 290 equivalent or better.

Memory:

4 GB RAM or more.

Video out:

DisplayPort 1.2 or newer

USB ports:

1x USB 3.0 or newer port

Operating system:

Windows® 7, Windows® 8.1 or later, Windows® 10
Upgrade to Windows® 10 for the best results with the dual front facing cameras
* Driver is required to download and install before using VIVE Pro Eye's dual cameras with Windows® 7.

Recommended graphics for the best enterprise VR solution is NVIDIA GeForce GTX 1070/Quadro P5000 or above, or AMD Radeon Vega 56/Pro WX7100/FirePro W9100 or above.